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Unable to discuss specifics, the bulk of reviewers all too easily fall into the trap of writing a glorified product review one that winds up treating a game more like a new iPhone than a piece of art worth considering. With publishers driving so hard to limit spoilers, though, game reviews have become almost useless as a tool for meaningful critical discourse. That makes it that much harder for people to consume the media and then return to the review for a more thorough analysis.
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It's possible to knock out a movie or even a Netflix series in just a couple sittings, but a game requires a much stronger commitment. Even The Last of Us Part 2, which ultimately isn't that long, is still 10 times the length of the average film. It's admittedly a knotty problem for games.
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I'm continually jealous of my colleagues in the TV and film business who can write interesting reviews without fear of angering spoilerphobes across the internet. Proud as I am of USgamer's review, I feel like there's so much more to say about The Last of Us Part 2, which will unfortunately have to wait until after release. That didn't stop many journalists from trying, and some excellent reviews were the result, most notably from Vice Games, Wired, Paste, and Polygon.īut while reviewers did the best they could-and managed to provide a surprisingly robust critical discussion as a result-there was plenty of grumbling over the onerous restrictions. Suffice it to say, these elements are hugely important for understanding The Last of Us Part 2 as a whole, and it's very difficult to have a meaningful discussion without them. And with specifics being hard to come by, generalized hyperbole and ironic jokes are going to have a much easier time ruling the day.įor those who aren't aware, Sony Interactive Entertainment laid out notably strict guidelines when providing The Last of Us Part 2 early review code, including specifically forbidding journalists from talking about large areas of the game. We all want to have a robust conversation about The Last of Us Part 2 right now, but that's not exactly easy right now given the current spoiler restrictions. and especially about sensitive subject matter."ĭruckmann was specifically referring to Bob's cheeky comment that "Ikaruga is the Elie Wiesel's Night of schmups," but the cry for better critical discourse was what jumped out at me. We can do better with critical discourse-especially by those of us with thousands of followers.
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In the course of this argument, Druckmann screencapped several tweets from former USgamer editor Bob Mackey and Bloomberg reporter Jason Schreier, writing, "With all due respect, I find these kinds of ironic 'jokes' to be unproductive at best. The discussion devolved from there, at one point getting so bad that noted indie developer Rami Ismail joked, "Really got to hand it to Sony's marketing department, I'm impressed by this pre-release The Last of Us 2 ARG that turns Twitter into a exhausting post-apocalyptic hellscape that brings out the worst in people in endless cycles of hatred and grudges and tribalism." The tweet received pushback from many in the games press and elsewhere given the film's connection the Holocaust. It is a relentless emotional assault that I suspect will force even the most jaded gamer to feel empathy," Cannata wrote. And just like that film, there were times when I wasn't sure I could keep going. "In a medium where everything is John Wick, The Last of Us Part 2 is Schindler's List. It was a conversation started in part because of The Last of Us Part 2 being compared to the film Schindler's List by podcast host Jeff Cannata. In the wake of reviews dropping on Thursday, a fairly nasty argument erupted over The Last of Us Part 2 that included prominent journalists, director Neil Druckmann, and even God of War director Cory Barlog. It's been an exhausting few days if you've found yourself caught up in the Twitter discourse around The Last of Us Part 2 that raged over the weekend. See more articles like this in our Starting Screen archive. Starting Screen is our weekly column featuring news, commentary, and music to help you get over your case of the Mondays.